In conclusion —
001 Dinner Party App
Dinner Party is a resource for restaurants to offer ticketed and curated take-home meal experiences. It connects customers’ desires to support their favorite local restaurants with a platform that elevates the restaurants’ operational systems already in place.
Dinner Party is a solution to optimize the takeout experience through delight and experimentation.
+ product design, user experience, visual design, branding, graphic design — 4 months
002 Collections Feature, New York Times
Shared Collections would act as folders for users to save articles to specific sub-categories within the New York Times app instead of one big list of Saved For Later. Collections would have the ability to be shared internally between subscribers so that users can collaborate with friends on what they read.
+ product design, user experience, interaction design — 8 weeks
003 Utopia Music Festival
The identity for Utopia Music Festival was inspired by Swedish design principles and the utopian concept of “what could be.” Using a design system we built, the user experience for the website and app were designed around a hopeful, utopian feeling for a music experience that would take place in Stockholm, Sweden.
+ typography, brand identity, design systems, user experience — 10 weeks
004 Subway Karma
Subway Karma is a website designed to express the wild card that is the New York City subway. You never know what you’re going to get when you board a train, and I wanted to design an experience that aligns with the chaos that is inevitably going to take place. Subway Karma is a game of memory, coded with jQuery, css, and html.
+ typography, user interaction — 5 weeks